AI Insights · Timothy · April 2025
Top 5 io Games Performance in Qatar: Q1 2025
Explore the performance trends of the top 5 io games on a unified platform in Qatar during Q1 2025, including weekly downloads, revenue, and active users.
In the first quarter of 2025, the top 5 io games on a unified platform in Qatar showcased varied performance trends. Here’s a closer look at each game's metrics based on data from Sensor Tower.
Paper.io 2 by Voodoo experienced a significant rise in weekly revenue, peaking at around $369 in late March. Weekly downloads showed a consistent upward trend, starting from 1.4K in early January and reaching 2.8K by the end of March. Active users also increased steadily from 6.1K to 8.4K throughout the quarter.
State.io - Conquer the World from AI Games FZ had a fluctuating revenue pattern, with a notable high of $331 in mid-February. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 429. Active users saw a minor rise, ending the quarter at 1.4K.
Agar.io by Miniclip.com showed modest revenue growth, with a peak of $225 in late March. Download numbers remained low, hovering around 30 to 50 weekly. Active users maintained a steady presence, averaging around 300 throughout the quarter.
Snake Clash! from Supercent, Inc. revealed a dynamic revenue pattern, peaking at $289 at the start of the quarter. Weekly downloads increased from 1.2K in January to 2K by March. Active users showed a solid upward trend, ending with about 13.4K.
King Rabbit - Race by RareSloth LLC maintained a varied revenue pattern, with a peak of $370 in late March. However, there were no recorded downloads or active users during this period.
For more detailed insights and data on these games, you can explore Sensor Tower’s reports.